Archive for December, 2005

PHD-Motorsports FZR

Thursday, December 15th, 2005 by bramz

A render of the new PHD-Motosports skin for the FZR. Wimz is doing an amazing job on those skins. There’s a nice detail you can’t see from this point of view: the driver’s name with a little Belgian flag. Great!
The cars are rendered with depth of field for a more realistic image [...]

depth of field

Sunday, December 4th, 2005 by bramz

Some time ago, I mentioned I was implementing depth of field in LiAR. Well, I finally managed to code and test it. The following image illustrates the depth of field effect. The left part is rendered by a pinhole camera, the right part by a camera with a circular lens. [...]

renders of LX6

Saturday, December 3rd, 2005 by bramz

This week, I’ve been mostly rendering … cars.

It’s been a while since my last update. I’ve been rendering cars for PHD-Motorsports. The setup is rather simple. The same triangle mesh is instantiated three times with a different skin. There are three point lights: a pure white key light in the front [...]