<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>LiAR isn't a raytracer &#187; in other news</title>
	<atom:link href="http://liar.bramz.net/category/in-other-news/feed/" rel="self" type="application/rss+xml" />
	<link>http://liar.bramz.net</link>
	<description>'LiAR isn't a raytracer' is an open source, cross platform, object-oriented and extendable raytracer written in C++ and Python by Bram de Greve.</description>
	<lastBuildDate>Thu, 30 Dec 2010 17:14:30 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Plücker coordinates not so good for you?</title>
		<link>http://liar.bramz.net/2007/07/17/plucker-coordinates-not-so-good-for-you/</link>
		<comments>http://liar.bramz.net/2007/07/17/plucker-coordinates-not-so-good-for-you/#comments</comments>
		<pubDate>Tue, 17 Jul 2007 16:49:37 +0000</pubDate>
		<dc:creator>bramz</dc:creator>
				<category><![CDATA[in other news]]></category>

		<guid isPermaLink="false">http://liar.bramz.org/2007/07/17/plucker-coordinates-not-so-good-for-you/</guid>
		<description><![CDATA[Christer Ericson, author of Real-Time Collision Detection has written a little article on Plücker coordinates and why they are considered harmful. It&#8217;s great. I never really understood what all the fuss was about, as I could do the Plücker coord tricks as easily with basic 3D linear algebra and its triple product. So, I&#8217;m glad [...]]]></description>
			<content:encoded><![CDATA[<p>Christer Ericson, author of <a href="http://realtimecollisiondetection.net/books/rtcd/">Real-Time Collision Detection</a> has written a little article on Plücker coordinates and <a href="http://realtimecollisiondetection.net/blog/?p=13">why they are considered harmful</a>.  It&#8217;s great.  I never really understood what all the fuss was about, as I could do the Plücker coord tricks as easily with basic 3D linear algebra and its triple product.  So, I&#8217;m glad to see some of the big guys agree!</p>
<p>(via <a href="http://psgraphics.blogspot.com/2007/07/plucker-coords-considered-harmful.html">Pete Shirley&#8217;s Graphics Blog</a>)</p>
<p>&#8220;LiAR is entirely Plücker free&#8221; ;)</p>
]]></content:encoded>
			<wfw:commentRss>http://liar.bramz.net/2007/07/17/plucker-coordinates-not-so-good-for-you/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>
<!-- WP Super Cache is installed but broken. The path to wp-cache-phase1.php in wp-content/advanced-cache.php must be fixed! -->
