triangle meshes, not quite there yet …
November 12th, 2005 by BramzI’ve been trying to hack together a triangle mesh today. I think i’ve must have made a mistake somewhere … :( Well, tomorrow is another day …
PS: tomz, I don’t have the texture for that car!
November 13th, 2005 at 1:23 am
Well Bram, you have mail ;) But I suspect there is sth more missing than the texture. Will the meshes support smoothing, like wavefront .obj does? I don’t think it’s too hard to implement.