Archive for 2006

Subversion

Sunday, April 16th, 2006 by Bramz

We’re glad to announce that we’ve migrated the LiAR source code from the CVS to a Subversion (SVN) repository. SVN is generally available on sourceforge since February, and by making this move, we’ll allow for more flexible code management. You can grab the latest code from the repository by the following command: svn co https://svn.sourceforge.net/svnroot/liar/trunk/liar/ […]

RenderTarget with PixelToaster

Monday, March 13th, 2006 by Bramz

I’ve just implemented a RenderTarget called Display which shows the image on screen while being rendered. I’ve used the almighty PixelToaster to accomplish this, which turned out to be pretty easy. Here’s the recurring red sphere on a blue checkerboard plane being rendered in a window: One lesson learned: you should never update a PixelToaster […]

blender export!

Saturday, February 18th, 2006 by Bramz

It’s been a while since my last update. Two months to be exact. What have I been doing in that time? Not that much … I’ve been struggling with lights … How do lights fit in the grand design of a ray tracer? Are they objects? Are they shaders? Or even something completely different? I’ve […]